Digital Art

Unit 1 - PIxel Art

In this unit we'll start learning about raster imaging starting with pixel art (using Pixilart and LibreSprite).  Pixel art is low resolution art that keeps things simple to be able to focus on form and color.  Most programs/sites also support animation.

Unit 2 - Digital Painting

Next, we'll raise the resolution so the pixels are essentially invisible.  We'll try out several different digital painting programs, starting with Krita.  We'll also be introduced to our drawing tablets, allowing us to draw with more than just the mouse.  

Time permitting, we'll try out Gimp 2, a free Photoshop alternative.

Unit 3 - Vector Graphics

Opposite of raster imaging is vector graphics.  These are graphics that are math based rather than pixel based.  This allows you to zoom in indefinitely and edit points after the fact rather than changing pixels.  We'll start with Inkscape (a free Illustrator alternative), learning the basics of designing and editing notes.  It can be quite the shift if you haven't done vector graphics before.

Unit 4 - Personal Project

Time permitting, we'll choose from the programs we've explored, pick one, and work on a bigger project.  Some love pixel art, while others prefer the realism of digital painting.  

We can also explore 3D modeling with Tinkercad or SculptGL if you're looking for something different.